![]() ![]() Tetris® Effect: Connected is Tetris like you've never seen it, or heard it, or felt it before-an incredibly addictive, unique, and breathtakingly gorgeous reinvention of one of the most popular puzzle games of all time, from the people who brought you the award-winning Rez Infinite and legendary puzzle game Lumines. sunning163 liked Soft-e-Safe RPi0 Power Switch.John Loeffler liked Relatively Universal ROM Programmer.Dusan Petrovic liked USB Type-C Power Delivery Breakout.EtchedPixels has added details to RCBUS to USB Adapter.FulanoDetail has updated the log for DIY Mech/Exoskeleton suit.EtchedPixels has updated the project titled RCBUS to USB Adapter. ![]() EtchedPixels has added a new log for RCBUS to USB Adapter.jp314 on Retro Gadgets: The 1974 Breadboard Project.r k on Blame It On The Sockets: Forensic Analysis Of The Arecibo Collapse.HaHa on Blame It On The Sockets: Forensic Analysis Of The Arecibo Collapse.Al Williams on Retro Gadgets: The 1974 Breadboard Project.TG on Turning Soviet Electronics Into A Nixie Tube Clock.Myself on The 2003 Northeast Blackout And The Harsh Lessons Of Grid Failures.Myself on Retro Gadgets: The 1974 Breadboard Project.Dude on It’s A Sander! No, It’s A Toothbrush! Relax, Relax, It’s Both.TG on Blame It On The Sockets: Forensic Analysis Of The Arecibo Collapse.Hackaday Podcast 233: Chandrayaan On The Moon, Cyberdecks, Hackerspaces Born At A German Computer Camp 5 Comments Posted in Nintendo Game Boy Hacks Tagged game boy, Game Boy Link Cable, level shifter, Link Cable, python, Raspberry Pi Pico Post navigation While we’re certainly keen to see develop this project farther, we’re equally excited to see the non-gaming applications of such an easy to use computer interface for the iconic handheld. The Link Cable port on the Game Boy, especially on the later versions of the hardware, is a surprisingly versatile interface capable of much more than just multiplayer gaming. So if you want to battle Pokemon over the net, you’ll have to do your own reverse engineering (or at least wait for somebody else to inevitably do it). ![]() While something like that could potentially be possible with the hardware, as of right now, the software has put together only works for Tetris. To be clear, this isn’t some transparent Link Cable to TCP/IP solution. The core rules haven’t changed, and each client Game Boy still thinks it’s in a two player match, but the web interface will show the progress of other players and who ends up on top at the end. While the original game only supported a two person head-to-head mode, the relatively simplistic nature of the multiplayer gameplay allowed to expand that to an arbitrary number of players with his code. There’s also an open source software stack which includes a Python server and WebUSB frontend that handles communicating with the Game Boy and connecting players. Of course, the hardware is only one half of the equation. The DIY breadboard approach works as well. This keeps you from having to cut up a Link Cable just to get a male end, which is what had to do during the prototyping phase. That said, the custom PCB does implement some very clever edge connectors that let you plug it right into the Link Cable for the original “brick” Game Boy as well as the later Color and Advance variants. Īs explained in the video below, the adapter is essentially just a Raspberry Pi Pico paired with some level shifters so that it can talk to the Game Boy’s link port. So it’s fitting that, 32 years later, that same game is now playable with others over the Internet thanks to an open source USB adapter from. Released in 1989, the Game Boy version of Te tris is notable for being the first game to support multiplayer via the so-called “Game Link Cable” accessory. ![]()
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